Rory travels to a candy shop to pick up some offerings to take to the Wound Monument to leave for Skiree, but runs into a young Eeee boy who is calling about "Trouble." It turns out that the boy has a pet fuff'nar named Trouble, whom he has lost. Rory agrees to help find the fuff'nar, and tries to work some spells toward that end. Rory decides that spells work best if they rhyme … and subsequently falls into a game of trying to make everything he says rhyme. (The boy, Karo, tries to play along.)
They work their way down to a clothier's where it seems that the fuff'nar has taken refuge much to their chagrin, as the place is far too stuffy to allow a couple of kids from the street to wander in and look for their lost pet. As it seems that the fuff'nar is about to disturb a wealthy patron in the shop, Rory works out a spell to conjure up a "shadow yiffle" to try to lure the fuff'nar away. It works, but only barely the two boys get the fuff'nar, but are spotted by the shop's proprietor, and driven off.
Still, Trouble is found once again, and Karo and Rory part ways with well wishes.
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