The Border Keep
After a night dealing with Gallisian zombies, the adventures finally reach the destination marked on the map.
(Alptraum) (Arkold) (The Light of Nala) (Sylvania) (Tulani)
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A small army of undead Gallisians marches through the island campsite, which causes some commotion among the willow trees. The undead troops are more or less harmless though, and eventually pass.

During the day, Charo brings the adventurers to the rocky shore at the eastern edge of the swamp. From there, they walk the last mile to the location on the map: an ancient, abandoned border keep on what used to be a pass between Sylvania and Chronotopia.

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GMed by BoingDragon

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