Identity Crisis
Wyn and Zephyr decide to leave Rephedim… somehow.
(Darkside) (Rephidim) (Wyn) (Zephyr)
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Wyn decides that she can no longer tolerate her Savanite costume and that it's not really convincing in the first place. She removes it, destroying it in the process, and in doing so forces Zephyr to bring up the subject of how to leave Rephedim. Neither are happy in their current 'life' of nearly being prey, hiding, but Zephyr had wanted longer to make plans. He suggests stowing away on an airship, and Wyn, desparate enough to want to turn herself in rather than face a life of hiding, agrees.

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GMed by Wyn

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