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May. 19. Jarik explores a new hideout for his Merry Madmen.
(Himar) (Jarik)
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At Forgotten Point, in a mountain pass through which a caravan trail winds, Jarik is introduced to an abandoned way station, which is now being employed to serve as the base for him and his henchmen. It hasn't been fully explored, though … as it's believed to be haunted. With the questionable aid of Trog, a not-so-bright Jupani, Jarik goes exploring the lower levels, his way frustrated by evidence of frequent cave-ins, in the tunnels. He finds a water source … and some odd phenomena

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GMed by Greywolf

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