After waking up to discover their experiences in Worms were just dreams and illusions (apparently), the group has breakfast, while Alptraum excuses himself to hunt.
After some encounters both magical and mundane in the woods, Alptraum returns and the group gets going. The journey is fairly uneventful, save for a conversation the girls have in the carriage that the men outside misinterperet.
As the day goes on, Ravenia reveals that she needs to turn south at the approaching Crossroads, and that her home has been under attack from a mysterious sorcerer who sounds a lot like the one Alptraum had been chasing from Blackshire before going to Babel.
Arkold, Tulani and Alptraum decide to go with Ravenia to see if they can help.