Hall of the Monitor
(7 Oct 2001) Our heroes parlay with a dragon!
(Agatha) (Alice) (Baum Woods) (Elinor) (Simon)
(The Key) (Tom)
Knight Redmane, Lord Explorer Thomas, Sir Lefallon, Lady Seeress Raven and Princess Angel discover that they have unwittingly disturbed a sleeping dragon, which goes by the name of Monitor, while the Jruuh await in the darkness beyond the chamber. They bargain with the dragon, and find out that it is not overly fond of the Jruuh, either, as they sneak in to steal some of its treasure when it is asleep. They agree to help it rid its cave of the Jruuh, since that is the very thing that they had hoped to do in the first place -- and toward that end, Monitor lets out a tremendous bellow that sends the shadow-creatures scurrying (and our heroes rushing out as well).

They find, on their way out, that the marks Lord Explorer Thomas made to help them find their way have been altered. Fortunately for them, a strange little lizard man, Guide, is sent by Monitor to help them find their way out. The creature also presents them with a gift -- a gilded mirror. They rush toward the exit, where they find the Jruuh in the business of trying to gnaw away at wooden support beams to collapse the tunnel. Princess Angel lets loose with a spell that lights torches all along the corridor, exposing the shadow creatures so that they might be destroyed by the gaze of the heroes -- as the bane of these creatures is that if they are seen entirely, they disappear into nothingness.

Our heroes manage to make their way out, and the mysterious Guide vanishes, presumably to return to his master.

GMed by Rowan Lynx Bambridge
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This site serves as a chronicle of sessions in an online roleplaying campaign moderated by Conrad "Lynx" Wong and May "Rowan" Wasserman. The contents of this site are (c) 2001, 2002 by Conrad Wong and May Wasserman except where stated otherwise. Despite the "children's fantasy" theme of this campaign, this site is not intended for young readership, due to mild language and violence.