The Sinai Encyclopedia

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashtoreth
3: Assassins' Guild to Berryswort
4: Blakat to Cantrip
5: Captain-Astromancer to Cloudmelon
6: Cold Shower to Desolate Band
7: Diagnostitorium to Emperor-Potentate
8: Ephasto to Flying Khattaman
9: Fnerf to Goliath
10: Gooshurm to Hammersong
11: Harvest Tide to Ihtoli Maqahamok
12: Ikara to K'trinzhai
13: Kadiban to Knights Templar
14: Kooshkie to Lapi
15: Learning Machine to Matu'd'arum
16: Maw to Nik-Nik
17: Niton to Pantheon
18: Paquebot to RTR
19: Rahktor to Roses, Sanctuary of
20: Rotbiter to Saskanar
21: Savanite Sign to Shadow, Sphere of
22: Shekelodeon to Skedat
23: Skeek to Squibbit
24: Srinala to The River Runs
25: Thistlebark to Underside
26: Unity Day to Wires
27: Witch to Yodhzakaro
28: Yodh to Zolk
Index - New - Submit an entry

(role) (legend) Srinala
SREE-nah-lah
[not common information outside Babelite religious circles]

The name "Srinala" is a blending of the Babelite words for Life (Rinala) and Death (Sunala), to make a hybrid word that implies a state of both at once. This is distinctly different from the concept of "undeath", or, that is, animated corpses produced as a result of necromancy, or found in the form of "ghosts" and "revenants".

In Babelite history, there have been claims of "miraculous" births, whereby a child would be born to the Eeee who was essentially comatose, forever sleeping, yet still living. Whatever historical basis there might be for such stories, the tradition has evolved that Life Magic has been used by "hedge wizards" amongst the Sunala priesthood to see to it that an Eeee child is born in the image of Sunala. Traditionally, this means having black fur, white head-hair, and pupil-less white eyes. (This would imply that the child so born is blind.) Also traditionally, the child's wings are shredded, preventing flight, and in the fashion of sacrificial maids who are compelled to hurl themselves off of cliffs or tall buildings.

Sometimes, the child is born in a comatose state, and is declared to be "Srinala" - both a title and name, for such a child born this way is not permitted to be known by any other name. Such a child is incapable of caring for herself, and is generally supported by magical means as well as dedicated care. She is considered to be a good omen and a bringer of blessings to the village ... or, perhaps more accurately, a boon to turn away curses from Sunala upon the village. At some point during young adulthood, the Srinala is to be sacrificed during a fortuitous alignment, usually as part of a magical ritual, to bring some sort of favor upon the people (or, again, to turn away curses). It is unthinkable that a Srinala should be allowed to turn old, or - more likely - to die of natural causes.

Srinala also occupy another role in the worship of Sunala, in that it is believed that they lack souls and therefore may serve as a vessel for the souls of the departed to inhabit, before they are taken into oblivion at last by Sunala. In the presence of a priestess, a Srinala may speak, purportedly possessed by a departed spirit, and offer counsel to the living. (College Esoterica writings on this phenomena subtly suggest that this may be an application of Life Magic to use the Srinala like a puppet of sorts, or perhaps that the priestesses may dabble a bit into other spheres of magic in order to get the desired result.) Beyond speaking, however, the Srinala is never supposed to be animate in any other way, for it is believed that would compromise their unique position on the threshold between life and death.

(location) (legend) Stalwirland
STAHL-wuhr-land
Alternate spelling: Stalwirlund

Minor kingdom on the surface, once ruled by the line of Xante, south of the Nordika region, possibly near Half Valley on the Seaborne Reach. It fell into in-fighting a few generations ago, and even in its height had limited contact with the outside. It was reported to have limited use of technology or magic, and had no clearly dominant species in its population.

According to legend, this was the site of the conflict between King Xante and Lord Calderas, in which the Compass Rose was rumored to have been called in to deal with a confrontation over the minor fiefdom of Gessershire -- and in which the Compass Rose also purportedly met its doom. Given the legends that have sprung up around the Compass Rose over the years, there are some who hold that the land of Stalwirland is fictitious.

Some of the fiefdoms believed to make up Stalwirland included Gessershire, Xanashire (site of the king's estate, Falcon's Watch), and Tectishire.

(symbol) Star and Anchor
The "Star and Anchor" is the emblem of Rephidim Temple and of the Templars therein. The faithful often make the "sign of the Star and Anchor" across the heart before and after praying ... and the especially superstitious may do so to ward off curses and such.

(symbol) (legend) Star
"The Star" figures as an entity or "all-powerful force" in various religions found on Sinai. Just because someone gives lip-service to "the Star" does not mean that they believe in the same "Star" as someone else. Even in Rephidim culture, dominated by worship of the First Ones, the "Star" gets tribute as a vaguely-defined force for good. The "Star" referred to in the texts of the Order of the Bounded Star and Anchor (the Knights Templar) is thought of differently -- as a moral entity and deity, with actual motivations and taking action in the lives of mortals. The "Star" worshipped by many (but not most) Savanites appears to be more akin to the latter version, though its worship is often influenced by tribal rituals. The existence of the "Star" as a facet in Rephidim worship (and the offshoot of "technology worship" to be found in the technopriesthood) illustrates the ill-defined nature of Rephidim Temple theology, as the function of the Temple of a governmental body is given precedence over its existence as a religious authority.

(location) Streets Below
This is another term for the "Undercity" of Babel -- the lowest levels of the city that have long ago been built upon by the towers of this city, and so covered by intertwining stonework that many parts of them don't see daylight at all. The Streets Below have centuries and perhaps even millenia of accumulation of debris simply dropped from above, as well as rubble from the occasional collapse of structures, and it is said that the layer of debris is so thick that no one has ever actually set foot on ground in Babel for thousands of years. This area is inhabited by outcasts and criminal elements in Babel, and is a breeding ground for disease. For this reason, the Yodhgorphat (Daughters of Gorphat) take part in "purges by fire" of the Streets Below on occasion, having no regard for the loss of life that ensues amongst those unfortunate to be caught in the lowermost levels -- After all, the nobility and middle-class are high above this, and their stone towers are not in danger from the flames.

(location) Stygian Sea
STIH-ghee-ahn
The Stygian Sea is one of the three major equatorial oceans of Sinai, the other two being the Sea of the Pale and the Abaddonian Ocean. The Stygian Sea is the most frequently travelled of the oceans, located between the continents of Ai and Ur. There is a "paquebot bridge" consisting of Little Rephidim West and Little Rephidim East that marks the major route by sea or air between the two continents, as the paquebots are bases that supply vessels making the journey across the ocean.

(flora) Sugarfir
Mostly associated with the territories of Aelfhem, Sugarfir trees have black bark, offset by bright pink leaves. These leaves have seedling bulbs in the base removed, and are then ground up to provide a popular sweetener. Groves of Sugarfir are grown for this purpose in the Ashdod Territories, though it's held that the rare varieties cultivated in Aelfhem are of superior quality.

(symbol) (location) (legend) Sunala
soo-NAH-lah
(obscure information outside of Babel and religious circles)

Sunala, Goddess of Death Sunala is the Goddess of Death, and a matron of assassins. She is believed to devour the souls of her prey, giving them utter annihilation rather than the afterlife. Nonetheless, sometimes condemned criminals or wounded soldiers will pray to her, begging her for a quick death, seeking annihilation rather than the horrible, slow deaths they expect to face.

Despite her role, Sunala is depicted as a beautiful woman (by Babelite standards), with beauty rivaling that of her older sister, Inala.

In Babelite myth, Sunala is the only goddess of the seven that is spared from ever being subjected to getting killed off at the hands of the others. It is suspected that if someone were to introduce a story that did portray Sunala as dying, he or she would receive a personal visit from some priestesses of Sunala intent on purging this "heresy".

Sunala is also the name of a mountain located outside Babel, which houses a shrine to the goddess of the same name. It is not much of a secret that the priestesses of Sunala are often hired to perform ritualistic assassinations, though their services generally do not take them outside of Babel itself, and they never act against the ruling house of Babel (i.e., the Sabaoth, the High Prince, the High Princess, or whomever might hold the throne).

Rune of Sunala: The Corpse The rune that represents Sunala in Babelite script is also known as "The Corpse".

(location) Sunrise City
Sunrise City is the major known settlement on the continent of Lamu, located on the west coast. The name "city" is somewhat of a misnomer, compared to other major urban centers on the surface of Sinai, but it is the primary port of trade with airships and naval freighters.

(location) Sylvania
sill-VAYN-ee-ah
Sylvania is a country located in the northern part of the continent of Ai which is known collectively as Nordika. Sylvania touches the northern part of the western border of Chronotopia, and is bordered on the north by the Sea of Ice. Its southern border is shared with Gallis.

As might be discerned from its name, Sylvania is full of forests, the bulk of its land still being untamed wilderness, though cultivated areas are dominated by farmlands. While most modern structures in Sylvania are wooden, it is known for its ancient castles, most of which are nothing but crumbling ruins today. Some decades ago, Sylvania was wracked by several disasters -- plaque, widespread fires, war and famine -- which decimated its population and crippled its ruling structures.

Sylvania shares Chronotopia's knack for having particularly foul weather, with sunny days being the exception. Its scattered populace is dominated by Rhians, Korvs and a subrace of the Eeee. Scavengers and raiders occasionally present a problem to Gallis and Chronotopia, and its government seems to have very little ability to control its own people, so it is not on good terms with any of its neighbors.

(location) Tarsus
TAR-suhs
(Not common information) Tarsus is a habitable sky island claimed by Rephidim Temple, used as a storehouse and for other unadvertised purposes.

(term) Technopriest
Technopriests are members of the Department of Maintenance (also known as the Technopriesthood) of Rephidim Temple. As their name suggests, they are both technicians and priests, responsible for maintenance of the more mechanical aspects of the Temple ... as well as items of even higher technology. They guard their secrets jealously against outsiders, believing the Inner Mysteries to be too sacred -- and dangerous -- to be entrusted to just anyone.

By tradition, Rath'ani (raccoons) are most dominant in the Technopriest hierarchy, though there are also several Eeee and members of other races as well.

(term) Templar
"Templar" is a term that, in its most generic sense, refers to anyone associated with the Temple -- most notably the Temple of Rephidim. When one wishes to refer to a Priest, Inquisitor, Auditor or Technopriest, there are more specific terms available, so the term "Templar" usually drums up images of the guards in the service of the Temple. After all, they are the ones that the common folk are most likely to encounter on a day-to-day basis. "Templar" also is used to refer to members of the Order of the Star-and-Anchor, also known as the Knights Templar.

(term) Temple Scout
The Temple Scouts are a relatively recent development in the Rephidim Temple organization, comprised of young cubs and kits educated under the auspices of the Temple. Since Rephidim has no public education as such, it is particularly attractive to the middle class, for those who cannot afford private tutors (or do not have children with the special aptitudes to catch the attention of one of the Colleges). In addition to organized Scout trips to the surrounding Countryside (and occasionally down to Sinai's surface) and various rallies, they are typically known to the public for their fund-raising methods by the means of selling Temple Scout cookies (the most durable cookies known to Sinai).

(term) The River Runs
A phrase used by the Riverfolk of Himar. It is used to denote the passing of time while other events occur around it. Ex: "The river runs my friend. I have to be home or th' missus will have m hide."

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashtoreth
3: Assassins' Guild to Berryswort
4: Blakat to Cantrip
5: Captain-Astromancer to Cloudmelon
6: Cold Shower to Desolate Band
7: Diagnostitorium to Emperor-Potentate
8: Ephasto to Flying Khattaman
9: Fnerf to Goliath
10: Gooshurm to Hammersong
11: Harvest Tide to Ihtoli Maqahamok
12: Ikara to K'trinzhai
13: Kadiban to Knights Templar
14: Kooshkie to Lapi
15: Learning Machine to Matu'd'arum
16: Maw to Nik-Nik
17: Niton to Pantheon
18: Paquebot to RTR
19: Rahktor to Roses, Sanctuary of
20: Rotbiter to Saskanar
21: Savanite Sign to Shadow, Sphere of
22: Shekelodeon to Skedat
23: Skeek to Squibbit
24: Srinala to The River Runs
25: Thistlebark to Underside
26: Unity Day to Wires
27: Witch to Yodhzakaro
28: Yodh to Zolk
Index - New - Submit an entry

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