The Sphere of Spirit is one of the twelve recognized Spheres of magic by the College Esoterica. This Sphere could arguably be split up into two smaller Spheres -- one of Necromancy, and the other of Warding. The first would involve the conjuring of "spirits" and the animation of the inanimate, while the latter would deal with the negation and warding of same -- and, to some degree, the negation and countering of magic in general. The rune of the Sphere of Spirit is "The Spirit", which is also the sign of the planet Ariel. Mages of the Sphere of Spirit, in their high rituals, typically wear robes of white, whether Necromancers or Warders, though the former quite often do away with any color schemes and opt for red, black, violet, or whatever suits them.
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