The Sinai Encyclopedia

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashtoreth
3: Assassins' Guild to Berryswort
4: Blakat to Cantrip
5: Captain-Astromancer to Cloudmelon
6: Cold Shower to Desolate Band
7: Diagnostitorium to Emperor-Potentate
8: Ephasto to Flying Khattaman
9: Fnerf to Goliath
10: Gooshurm to Hammersong
11: Harvest Tide to Ihtoli Maqahamok
12: Ikara to K'trinzhai
13: Kadiban to Knights Templar
14: Kooshkie to Lapi
15: Learning Machine to Matu'd'arum
16: Maw to Nik-Nik
17: Niton to Pantheon
18: Paquebot to RTR
19: Rahktor to Roses, Sanctuary of
20: Rotbiter to Saskanar
21: Savanite Sign to Shadow, Sphere of
22: Shekelodeon to Skedat
23: Skeek to Squibbit
24: Srinala to The River Runs
25: Thistlebark to Underside
26: Unity Day to Wires
27: Witch to Yodhzakaro
28: Yodh to Zolk
Index - New - Submit an entry

(fauna) Rotbiter
Rotbiters are particularly vicious worm-like creatures apparently native to Abaddon, that dwell in the vegetated canal regions in large numbers. Their bite is almost invariably fatal, inducing a fast-acting wasting disease in victims. Due to their large numbers and voracity, the lush canal regions of Abaddon have been largely left unutilized for many years.

Rotbiters were only briefly found in any numbers on Sinai shortly after the "Boomer Incident" in Himar, when Elamoore was displaced by the Red Cliffs. Several Rotbiters were in a section of "canal" that came with the Red Cliffs, and spilled off into the surrounding forests, devastating the local population of Himarian Jupani, before eventually dying off.

Rotbiters bear considerable structural similarity to gooshurms, wyrms and even shriken, and may somehow be related.

(legend) Rugharo
ruh-GAH-roh
(not common knowledge outside Babel and religious circles)

One of the Sabaoth Seven, and also accepted as one of the original Sabaoth Six -- demon-warriors bound to the service of the ruler of Ashdod as well as the Seven Sisters.

Rugharo is depicted as a mutant Eeee with rughrat-bull-like features, particularly having impressive musculature and phenomenal strength, with a very small head and two beady little eyes, and curled ram's horns. Some versions show him with four arms (giving him six limbs like a real rughrat), but this is a less common depiction.

Rugharo is sometimes associated with Inala, though rughrats are not particularly sacred to her. He is the strongest of the Sabaoth Seven, but also quite possibly the stupidest (though he has some rivalry for this latter distinction).

(location) Rughar
RUHG-ahr
A grassy territory of hills and plains located in the Ashdod Territories, under the authority of the city-state of Babel. Cultivated portions of the land are given over to farming and rughrat grazing -- There are no particularly large cities, as the world measures them, so this is a largely rural territory. Though Eeee nobility is ostensibly in charge of this territory, the majority of the sapient population is comprised of Fnerfs, and most of them are so far removed from urban life that they are hardly concerned with Babelite politics.

(fauna) Rughrat
RUHG-raht
Large domesticated pack animal, primarily found in the plains of the western Ashdod Territories and surrounding areas. Can also be found in farms elsewhere, due to trade with Ur, or sometimes in feral herds in regions without an abundance of predators. Prized for its many uses, as its wooly hair can be used for clothing, its tanned skin as leather, and rughrat milk and meat are a fairly common staple in central Ur and on Rephidim.

(legend) Ryubushi
ReYOO-boo-shee
A great Rokuga warrior of the Nagai Empire of a time past. His life history has achieved mythical proportions, and though his feats as a warrior were said to be great, ultimately he is remembered for how he purportedly met his end.

In the Nagai Empire, the power of the Emperor-Potentate is supposed to be boundless, and every once in a while this is demonstrated as he chooses to grant a boon to some hero who has won his favor. In theory, the recipient of this boon should be able to ask for anything. If ever a boon was asked and not granted, such a thing is not spoken of. Even this story is one that is never spoken of in the presence of a member of the Emperor-Potentate's court.

Ryubushi was one great warrior who won the honor of being brought before the Emperor-Potentate and allowed to ask a boon. Ryubushi, as brave and accomplished as he was, was also overly ambitious (and none too bright). He asked that he become Emperor-Potentate.

According to myth, the Emperor-Potentate of that time swallowed Ryubushi immediately. By way of explanation, he proclaimed that the boon had been granted -- Ryubushi would now have the honor of becoming Emperor-Potentate by becoming one with his body through digestion.

The moral of the story, of course, is not to abuse such a boon.

(term) Sab'hak
SAHB-hahk
Popular card game, a Sinai equivalent to real-world poker games. Players gamble with chips, or -- quite often -- with real shekels. Someone who is described has having a "sab'hak face" may as well be described as having a "poker face" -- namely, free from expression, ostensibly so that an opposing player in sab'hak cannot tell if the person is bluffing or not.

(legend) Sabaoth Seven
(not common knowledge outside Babel and religious circles)

In the legend of the Sabaoth Seven, a young Sabaoth quested in the Nether Realms in order to prove himself, and faced seven demons, each of whom was a combination of Eeee and some dumb beast indigenous to the lands of Ashdod. He outwitted or outfought each of these creatures, and enslaved them to serve as guardians of the throne of Ashdod. There are some variations in this myth that suggest that it may predate the rule of the Sabaoth, and instead was applied to some legendary (and possibly fictitious) ruler of old.

Near as can be told, the earliest versions of this story actually only had six demons. It was later that each demon was associated with a different goddess, giving each demon the dual role of protecting the ruler of Ashdod, and also serving the Seven Sisters.

Tales involving the Sabaoth Seven vary greatly in tone. In some tales, they are heroic, one by one giving their lives to preserve the Sabaoth or some favored servant of his. In others of more recent composition, they are more comical than useful, existing solely to be defeated by some foe, who then in turn is smitten by the Sabaoth himself. Chezek is the least fearsome of the group, and seems to exist only as a jester-type of character in the myths.

Here is a listing of the demons, and the goddess each is sometimes associated with.

  • Rugharo: (Inala) part rughrat, part Eeee
  • Skekos: (Sunala) part skedat, part Eeee
  • Hosheb: (Gorphat) part horrib, part Eeee.
  • Greve: (Blakat) part grabbit, part Eeee.
  • Gronegk: (Rephath) part grok, part Eeee.
  • Ephasto: (Zakaro) part eep, part Eeee.
  • Chezek: (Barada) part chibix, part Eeee.
  • (legend) Sabaoth Six
    (not common knowledge outside Babel and religious circles)

    An alternate version of the legend known as the Sabaoth Seven. (Some versions of the myth do not include Chezek, who seems to be a later addition to the story.)

    (term) (legend) Sabaoth
    sah-BAY-oth or SAH-bay-oth
    For millenia, the Sabaoth has been the ruler of the city-state of Babel, which is the capitol of the Ashdod Territories on the continent of Ur. He was an Eeee (bat), and was widely recognized as at least the symbolic leader of all Eeee, even by many of those who are not citizens of the Ashdod Territories.

    Legend had it that the Sabaoth was immortal, and "Sabaoth" therefore was both name and title. While he was the "king" of Ashdod, there was no queen. Still, there are yet many who can claim to be a son of Sabaoth ("bar Sabaoth"). Since the Sabaoth was considered to be immortal, this implied no succession by heritage as it would in many other kingdoms.

    The Sabaoth's history was long shrouded in mystery, and few were those who would get to see him except at a great distance. He was not completely secluded, however, for he made daily appearances on a daily basis for the ceremony of the Greeting of the Sun.

    His mortality is now evident, however, as the Sabaoth was slain in an uprising after the great defeat Ashdod suffered in the War of the Plaguebringers. He was succeeded by the High Prince Boghaz (his biological son), but was not long after murdered, and replaced by his wife, Saraizadze, who was dubbed the High Princess. It looks as if a tradition of calling the leader of the land the "High Prince" or "High Princess" is being set here, though it is not yet demonstrated whether this rule will be passed on in hereditary fashion. (In Babelite politics, it is likely that the throne will find a new successor by blood -- shed rather than inherited.)

    (location) Safarland
    A theme park located in Safar, the port city and capitol of the independent state of Xenea. This park is known for partially mechanical thrill rides and coasters, as well as themed environments and replicas of various sites - real and fictitious - of note on Sinai and even of the other worlds of the Primus System. It is also home to replicas of certain noteworthy structures from the destroyed City of Hands.

    (location) Safar
    sah-FAHR
    Safar is a city located in Xenea, a sub-region of the Savan Territories. It is ostensibly under the control of the Nagai Empire. However, for a long time there was a strong influence from Rephidim here, since a great deal of its income was derived from the nobles of the sky island (or its protectorates) that would come here to vacation and adventure on arranged "safaris". This is bound to change, however, as Safar was recently obliterated during a battle between the forces of Nagai and those of the Knights Templar. (While the Knights Templar were seeking retribution and to cause damage to the city, the mages providing defense for the city were ultimately responsible -- if indirectly -- for its destruction, due to an interrupted spell run amok.)

    (fauna) Sand Fish
    "Sand Fish" bear resemblance to fish, but their classification as such is questionable. These creatures "swim" in the Seas of Sand of the Himaat, and are not known to be found elsewhere. Like the Nohbakim which feed upon them, they demonstrate a very high rate of mutation. They are also highly toxic, such that most would get sick from eating them ... though the Nohbakim experience no ill effects and actually prefer their taste to "normal fish". Sand fish generally have at least three "eyes", though these eyes do not actually have any optical capability (at least, that is known of). They are not known to be able to survive any environment (including air or water) other than the Seas of Sand.

    (item) Sandshoes
    These variants of snowshoes are a necessity for walking in the Sea of Sand in the Himaat, distributing weight evenly enough to keep the wearer from sinking into the sand, although these items are unwieldy and hard for new users to get accustomed to using effectively.

    (fauna) Sandurchin
    A spiky ball-shaped creature found in the Sea of Sand of the Himaat. Used as a weapon by the nomadic Nohbakim, hurled via catapults at enemy sand-ships. When the creature is attacked by a predator, it shoots sharp spines from its body. It also does this whenever it is thrown and impacts either the sand or a solid object, making it useful as a "grenade" of sorts, as long as it is handled with great care previous to firing.

    (race) (location) Saskanar
    SAHS-kahn-ahr
    Saskanar is one of the "Ashdod Territories", consisting mostly of plains and hilly areas west of Babel. Despite not being in one of the equatorial regions, there are many orchards and vineyards to be found in Saskanar, for which it is (modestly) famed among the Eeee. It is also home to some sub-strains of Eeee that subsist more on fruits than on insects. These particular Eeee are often known as "Saskanars" or "Saskanarians" or some unofficial variant because of the association. While it produces a great deal of fruit of the Ashdodites, it is not a particularly advanced region, nor is it very wealthy.

    Encyclopedia Volumes:
    1: A'Matu'd to Akwavi
    2: Amazonia to Ashtoreth
    3: Assassins' Guild to Berryswort
    4: Blakat to Cantrip
    5: Captain-Astromancer to Cloudmelon
    6: Cold Shower to Desolate Band
    7: Diagnostitorium to Emperor-Potentate
    8: Ephasto to Flying Khattaman
    9: Fnerf to Goliath
    10: Gooshurm to Hammersong
    11: Harvest Tide to Ihtoli Maqahamok
    12: Ikara to K'trinzhai
    13: Kadiban to Knights Templar
    14: Kooshkie to Lapi
    15: Learning Machine to Matu'd'arum
    16: Maw to Nik-Nik
    17: Niton to Pantheon
    18: Paquebot to RTR
    19: Rahktor to Roses, Sanctuary of
    20: Rotbiter to Saskanar
    21: Savanite Sign to Shadow, Sphere of
    22: Shekelodeon to Skedat
    23: Skeek to Squibbit
    24: Srinala to The River Runs
    25: Thistlebark to Underside
    26: Unity Day to Wires
    27: Witch to Yodhzakaro
    28: Yodh to Zolk
    Index - New - Submit an entry

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