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(Not common knowledge outside Half Valley area and scholarly circles) According to myth, the Levitha River (largest river of the Seaborne Reach) was created by a gargantuan two-headed sea serpent that lives under the ocean. Purportedly, this serpent -- known as Levitha -- laid down in the Half Valley, creating indentations that formed the river. Accordingly, the river has tributaries that correspond to the arms of this gargantuan Naga-like creature, and it also has two mouths into the Sea of Himaat. Levitha also figures prominently in other myths indigenous to the region, and is prominent in naming of geological features (especially those of large size). | ||
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![]() Life Mages traditionally wear robes in a rainbow of colors in their greatest rituals, but it is not uncommon for many of them to opt for white robes or those of more drab colors, for the sake of convenience. The rune of their Sphere is "The Tree", which is also the symbol for the planet Arcadia. According to Rephidim scholarship, the Sphere of Life is considered to be associated with the Sphere of Fire (Fire, Sphere of), and diametrically opposed to the Sphere of Dream (Dream, Sphere of), though there is some disagreement on this arrangement of the Spheres. | ||
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![]() Spells of the Sphere of Light primarily deal with the acquisition of knowledge, to divine the truth, in whatever form it might appear. Contrary to what one might think, it does not deal so much with physical manipulation of light, per se, though a few spells of illumination are in their repertoire. According to Rephidim scholarship, the Sphere of Light is most closely associated with the Sphere of Spirit (Spirit, Sphere of), and diametrically opposed to the Sphere of Shadow (Shadow, Sphere of). | ||
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A loose collection of storefronts and booths in the Bazaar, catering to the tastes of Eeee, particularly those with origins in Ashdod or surrounding territories. Little Babel tends to move about the Bazaar from day to day, and since most of the clientele are able to fly, many of the "storefronts" are set up on rooftops. Edible bugs are frequently available in various forms. | ||
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![]() In the Olympian Pantheon, Logos is also the name of the God of Knowledge, also deemed a God of Wisdom, though there is some discrepancy in myths as to whether Logos or Primus would be the wisest of the gods. (In fact, there are a number of myths in which they engage in contests to determine which one is the wiser.) | ||
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Lovan fruits can be found in the Savan Territories, cantalope-sized melon-like fruits that grow on vines, and which have a spongy, bread-like interior with light coloration. The fruit is more or less tasteless, but in especially arid seasons, water collects in the spongy interiors, thus making it a good resource for those short on water. Also, with some preparation, recipes using lovan can make a pretty good substitute for bread or cake. | ||
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Hairy "primate" type of creature with reptilian features, including a long, serpentine neck. Resembles a sloth in some respects, having long arms and grasping claws used for climbing trees. Found in the Savan, especially in Bromthen. Males of the species can swell up their throat, then let out a loud bellow as an alarm or mating call that sounds something like "LOWDY LOWDY LOWDY LOWDY LOWDY LO LO" (hence the name). (The return call from the female sounds like "HUH?") | ||
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One of a number of master assassins of the now-defunct Assassins' Guild, known for flamboyant attire and trademark death-dealing techniques. The Maestros were closely associated with the intermediaries of the Assassins' Guild, the Faceless Men, who were traditionally supposed to not deal in any assassinations themselves ... but as the role became corrupted, there were some of the Faceless Men who also partook in assassinations, and became known as "Maestros". This term is sometimes used more generally when referring to assassins, whether associated with a guild or not, who have a particularly flamboyant style, rather than caring to maintain anonymity. | ||
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Major Rituals are the most potent of incantations to be used by mages on Sinai. They generally take at least a day to cast, though this class includes rituals that could take much longer than that. Since no one mage is likely to have the endurance to keep an incantation going continuously, without break, without error, for several hours -- let alone several days -- continously, such powerful spells typically require several assistants and fellow mages to cast properly ... and to safeguard against mistakes. Due to the trouble and expense of Major Rituals, they are the least used of the classes of incantations to be found on Sinai ... though their effects are by far the longest-lasting, and the most likely to be celebrated in legend. | ||
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[Not widely known beyond those familiar with Gateway Worlds.] On the water-planet of Ashtoreth, Sinaian and Abaddonian explorers through the Gateway have encountered a species of "mer-cats" -- feline-like sapients with lower bodies resembling those of porpoises or dolphins, with sleek and streamlined bodies and stringy "head hair" (sometimes shaved off -- in the case of warriors -- for less resistance when going through the water). They come in a wide variety of colors, marked with tiger stripes, spots, rosettes and other traditional "wild cat" markings, and a few more bizarre examples. Mariners have their own language that has some similarities in structure and word choices to Khattan, though many Mariner words are unpronuncable by most off-worlders. (Eeee can make a fairly close approximation, though.) In the years since initial contact with this species, many Mariners from a region known as the Abyss have learned to speak Khattan and Bosch, though only a few know Rephidim Standard or other Sinaian languages. (These particular Mariners are known as "Abyssinian Mariners" or just "Abyssinians".) Mariners are mammals with considerable lung capacity, living near the few islands that dot the surface of Ashtoreth's planet-covering ocean, or else living in underwater areas that -- for one reason or another -- have oxygen supplies. | ||
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Traditional Hekoye blessing -- literally means "Matu Isn't Watching." Said in reply to "A'Natur'Matu." The implied wish is in reply to the other person's wish; that not only the recipient be spared the scrutiny of Shung Matu, but that all beings be spared his eye. See "A'Natur'Matu" |
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