The Sinai Encyclopedia

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashtoreth
3: Assassins' Guild to Berryswort
4: Blakat to Cantrip
5: Captain-Astromancer to Cloudmelon
6: Cold Shower to Desolate Band
7: Diagnostitorium to Emperor-Potentate
8: Ephasto to Flying Khattaman
9: Fnerf to Goliath
10: Gooshurm to Hammersong
11: Harvest Tide to Ihtoli Maqahamok
12: Ikara to K'trinzhai
13: Kadiban to Knights Templar
14: Kooshkie to Lapi
15: Learning Machine to Matu'd'arum
16: Maw to Nik-Nik
17: Niton to Pantheon
18: Paquebot to RTR
19: Rahktor to Roses, Sanctuary of
20: Rotbiter to Saskanar
21: Savanite Sign to Shadow, Sphere of
22: Shekelodeon to Skedat
23: Skeek to Squibbit
24: Srinala to The River Runs
25: Thistlebark to Underside
26: Unity Day to Wires
27: Witch to Yodhzakaro
28: Yodh to Zolk
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(race) Hekoye
he-KOH-yay (or -yeh)
The Hekoye are a race of humanoid urocyonids (coyotes.)

Most are tall, typically 5'5" to 6'5" in height, with no clear advantage of one sex over the other. Most are russet-furred, with slight variations and additions of white, gray, black, brown, and sometimes yellow. They walk on heeled feet and have hands with five clawtipped fingers. Their musculature varies by trade, but none can be considered burly. Normal sex differentiation otherwise applies.

Hekoye have mastered weaving in recent years, and their clothing employs both coarse burlap-like material and hides. The typical adult garment for either gender is a hide poncho worn with or without a hood, that drapes to the elbow, underneath which a cloth tunic dresses them to the knees. Most also wear sandals.

The stereotypical Hekoye is seen as being soft-spoken and reserved in passions, at least in normal discourse, compared to many other cultures. In Hekoye culture, pride as other races might know it is subdued, as is verbal angst. It is against Hekoye culture to complain about one's lot in life, nor to give sympathy for one who does so.

Some outsiders may grow frustrated with the time required to negotiate with Hekoye elders. According to Hekoye tradition, they devote time and pensive thought to any decision except those that involve the gravest threat to life, and solutions only come after shrewd consideration of all alternatives.

The tribes of the Hekoye are scattered across an area roughly defined as the Hekoye Nation, with their "capitol" being a meeting place known as Ihtoli Maqahamok, located up in the mountains.

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashtoreth
3: Assassins' Guild to Berryswort
4: Blakat to Cantrip
5: Captain-Astromancer to Cloudmelon
6: Cold Shower to Desolate Band
7: Diagnostitorium to Emperor-Potentate
8: Ephasto to Flying Khattaman
9: Fnerf to Goliath
10: Gooshurm to Hammersong
11: Harvest Tide to Ihtoli Maqahamok
12: Ikara to K'trinzhai
13: Kadiban to Knights Templar
14: Kooshkie to Lapi
15: Learning Machine to Matu'd'arum
16: Maw to Nik-Nik
17: Niton to Pantheon
18: Paquebot to RTR
19: Rahktor to Roses, Sanctuary of
20: Rotbiter to Saskanar
21: Savanite Sign to Shadow, Sphere of
22: Shekelodeon to Skedat
23: Skeek to Squibbit
24: Srinala to The River Runs
25: Thistlebark to Underside
26: Unity Day to Wires
27: Witch to Yodhzakaro
28: Yodh to Zolk
Index - New - Submit an entry

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